
Skyclave Pick-Axe (Showcase) (ZNR-309) - Zendikar Rising: (Showcase) Foil
Artifact — Equipment
Uncommon
Pascal Blanché
NOT LEGAL
StandardNOT LEGAL
FutureLEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlLEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhWhen this Equipment enters, attach it to target creature you control.
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip {2}
({2}
: Attach to target creature you control. Equip only as a sorcery.)
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip {2}
Artifact — Equipment
Uncommon
Pascal Blanché
NOT LEGAL
StandardNOT LEGAL
FutureLEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlLEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhWhen this Equipment enters, attach it to target creature you control.
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip {2}
({2}
: Attach to target creature you control. Equip only as a sorcery.)
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip {2}
Select Condition
From $0.10
Original: $0.33
-70%Skyclave Pick-Axe (Showcase) (ZNR-309) - Zendikar Rising: (Showcase) Foil—
$0.33
$0.10Description
Artifact — Equipment
Uncommon
Pascal Blanché
NOT LEGAL
StandardNOT LEGAL
FutureLEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlLEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhWhen this Equipment enters, attach it to target creature you control.
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip {2}
({2}
: Attach to target creature you control. Equip only as a sorcery.)
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip {2}











