
Symmetry Sage (STX-056) - Strixhaven: School of Mages
Creature — Human Wizard
Uncommon
Jehan Choo
0/2
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhFlying
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.
Creature — Human Wizard
Uncommon
Jehan Choo
0/2
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhFlying
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.
Select Condition
From $0.33
Symmetry Sage (STX-056) - Strixhaven: School of Mages—
$0.33
Description
Creature — Human Wizard
Uncommon
Jehan Choo
0/2
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhFlying
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.











